Sunburn (Lock Chicago)
Location: Lock Chicago
Room: Sunburn Done: June 2019 Price: About $35 per player after tax normally (we had a discount.) Advertised challenge level: N/A, although the room was described to us as their hardest room. Our time: 40 minutes (four players, one clue)
Theme, atmosphere and immersion: The premise of the room is that you’re stealing from a temple that is normally on fire from magnified sunlight, but for one hour a day it’s not illuminated and can be explored. As such, the room is dark and needs to be navigated with flashlights. This ties in nicely with a series of light-based puzzles, making great use of their theme. The plot doesn’t quite line up with the design of the physical room, but it’s a beautiful room with lots of atmospheric elements, and it communicates a lot with its design alone.
Puzzle quality: The puzzles were fun to solve. Several of them were really interesting because they used information we already had in a new way, which is always a big thrill for me when …
Room: Sunburn Done: June 2019 Price: About $35 per player after tax normally (we had a discount.) Advertised challenge level: N/A, although the room was described to us as their hardest room. Our time: 40 minutes (four players, one clue)
Theme, atmosphere and immersion: The premise of the room is that you’re stealing from a temple that is normally on fire from magnified sunlight, but for one hour a day it’s not illuminated and can be explored. As such, the room is dark and needs to be navigated with flashlights. This ties in nicely with a series of light-based puzzles, making great use of their theme. The plot doesn’t quite line up with the design of the physical room, but it’s a beautiful room with lots of atmospheric elements, and it communicates a lot with its design alone.
Puzzle quality: The puzzles were fun to solve. Several of them were really interesting because they used information we already had in a new way, which is always a big thrill for me when …